Blithnir

A homeless sorcerer

Description:

Male half-elf Sorcerer 1
CG Medium humanoid
Init +2 ; Senses Perception +2 (+2 sight-based, +2 sound-based)


DEFENSE
AC 13, touch 12, flat-footed 11 (+1 armor, +2 dex)
hp 11 (1d6+5)
Fort +2, Ref +2, Will +2

OFFENSE
Spd 30 ft./x4
Melee Dagger, melee -1 1d4-1 19-20/x2

STATISTICS
Str 9, Dex 14, Con 14, Int 11, Wis 10, Cha 17
Base Atk +0, Cmb -1Cmd +11
Feats Eschew Materials (PFCR 123), Skill Focus (PFCR 134), Toughness (PFCR 135)
Skills Knowledge (arcana) +4, Spellcraft +4
Languages Common, Elven
Combat Gear Dagger, Armored Kilt
Other Gear Armor & Shield, Weapons
Class AbilitiesBLOODLINE – You get your powers from your Arcane bloodline. (PFCR 71). • BLOODLINE POWERS – You get the following powers from your Arcane bloodline at this level: – Arcane Bond – You have formed an arcane bond with a Staff. You require the Staff to cast (else, make a spellcraft check DC 20 + spell level to avoid losing the spell), but any spell you know can be cast from it once per day. (PFCR 73). (PFCR 71). • ESCHEW MATERIALS – The sorcerer gains Exchew Materials as a bonus feat. (PFCR 71). • SORCERER CANTRIPS – The sorcerer can cast known 0-level spells at will. (PFCR 71). • SORCERER SPELLS – The sorcerer chooses spells from the sorcerer/wizard list according to the progression in PFCR 72. (PFCR 70-71). • SORCERER WEAPONS AND ARMOR – All simple weapons. Armor and shields may interfere with casting, requiring a Arcane Spell Failure roll (PFCR 83). (PFCR 70).

Bio:

Blithnir

Matryoshka Thom